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1523240कुकी-चेकमाइक गैंबल का कहना है कि मास इफ़ेक्ट: एंड्रोमेडा के पास डीएलसी के लिए कभी कोई अच्छा आधार नहीं था
उद्योग समाचार
2018/09

माइक गैंबल का कहना है कि मास इफ़ेक्ट: एंड्रोमेडा के पास डीएलसी के लिए कभी कोई अच्छा आधार नहीं था

Not too long ago at PAX West, team members from BioWare held a panel where journalists and other media outlets could ask them questions about a myriad of things. One of the queries happened to surround that of जनसंचार प्रभाव: एंड्रोमेडा and its DLC, to which the producer of that game and गान, Mike Gamble, said “जनसंचार प्रभाव: एंड्रोमेडा never had a good foundation to support long-term plans.”

Publication sites gameinformer.com और usgamer.net had the chance to talk to गान executive producer Mark Darrah and Anthem lead producer Mike Gamble about बड़े पैमाने पर प्रभाव: एंड्रोमेडा का डीएलसी।

According to Gamble, जनसंचार प्रभाव: एंड्रोमेडा had no DLC released to the public because the development team had to go back and fix a large number of problems. This would hinder the team from setting up a proper foundation to follow through on DLC for एंड्रोमेडा.

According to Darrah during the GameInformer interview, he stated the following information about the differences between Andromeda and Anthem:

“We had used a specific piece of technology up to and including Andromeda that we’re not using anymore. Part of it is just paying more attention to it and making sure it’s tuned properly and giving it specific attention.”

Gamble would follow up behind Darrah and say:

“Also, Andromeda has hundreds of characters. It’s a volume problem as well. Tarsis does not have hundreds of characters. The example I used in our panel is, it’s Downton Abbey, where you don’t have a massive number of characters. You have enough and those people are hopefully very interesting.”

As for the USGamer interview, Gamble would go on to give a different explanation and state:

“I can speak conclusively when it comes to Andromeda, the [post-launch] plans were never in place the way that they are for Anthem. The systems and tools weren’t in place to support the long-term plans, it was never like [Anthem]—never had a good, solid foundation to start from with that. Where with Anthem [post-launch] is a part of it. The job does not end on February 22. It only begins for us, really.”

BioWare will be teaming up with writer Catherynne M. Valente to finish the Quarian Ark. The announcement that BioWare would make a novel and team up with Valente was announced on October 26th, 2017, over on बायोवेयर.कॉम. However, it is worth noting that the novel named मास इफ़ेक्ट एंड्रोमेडा: विनाश has been delayed multiple times and has been in the works for over 18 months.

वैसे भी, यदि आप आगे देख रहे हैं मास इफ़ेक्ट एंड्रोमेडा: विनाश — which continues the Quarian Ark story — it is set to arrive in U.S., Canadian, UK, and Australian stores later this year or in early 2019.

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