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1451300कुकी-चेकनीयर: ऑटोमेटा की सफलता के बाद प्लैटिनम गेम्स नए आईपी पर काम कर रहे हैं
उद्योग समाचार
2017/05

नीयर: ऑटोमेटा की सफलता के बाद प्लैटिनम गेम्स नए आईपी पर काम कर रहे हैं

During the BitSummit Platinum Games studio producer Atsushi Inaba revealed that they’re working on a new IP. They obviously didn’t reveal what the IP is, but IGN is reporting that the IP is “formless” and that a new director will be taking charge of whatever the project is they’re working on.

This news comes on the heels of Sega recently working with Platinum to port the original Bayonetta over to Steam on PC. It’s unlikely Platinum’s Bayonetta 2 will appear on Steam given that Nintendo is the one who published it exclusively on the Wii U, and they’re usually pretty stingy with the titles they publish (though maybe we’ll see a Bayonetta 2 re-release on the Switch?).

प्लेटिनम की जीत हासिल करना will also be arriving on PC soon, a game that was highly requested by PC gamers for years.

All this love and support for PC is due to a surge in sales and popularity of Platinum’s games on Valve’s digital distribution service, Steam. The popularity, in fact, helped Platinum’s newest game, Nier: ऑटोमेटा quickly surpass a million copies being moved across PC and PS4, managing to do so throughout the month of March.

Since releasing the game managed to stay in the top 10 chart for Steam for quite some time, only recently being pushed out thanks to discounts on games like Dragonball Xenoverse 2 and recently released games like उछाल और मृत कोशिकाओं, जैसा कि द्वारा नोट किया गया ब्लूज़.

With the momentum from 2B’s bottom and Nier: ऑटोमेटा, Platinum is recovering from the slight (or major, depending on how you look at it) roadblock they encountered with Phil Spencer announced that Microsoft canned production on स्केल बन्धे for the Xbox One and Xbox Scorpio.

There’s no word on what the new game from Platinum will be about, but they’ve really become masters of the hack-and-slash genre, so if they can manage to pump out a game with the same level of quality in storytelling and characterizations that they had in Yoko Taro’s Nier: ऑटोमेटा, they could quickly raise their critical clout to the levels currently held by studios like Naughty Dog.

का (मुख्य छवि शिष्टाचार Heavenstamp)

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